Nadarekyle
Career
- Joined
- Aug 20, 2012
- Messages
- 520
- Reaction score
- 278
This map is now totally finished! I just want to say that this is not a map you can fully appreciate just from screenshots. You can't get the full atmosphere I tried to get in the map without actually playing it. Thank you!
Here is my map I've been working on for the contest. I can honestly say I've never worked harder on anything I've ever done in Minecraft. I'm very proud of this lobby
Here's an imgur album, and below that are some highlight images in case you don't feel like looking through the entire album (but there are some extra images in the album). There is a map download below all that.
http://imgur.com/a/U98Tg
Map Download: http://www.mediafire.com/?t0xn7nu771w6lw5
I want to clarify what theme this map is, since it seems to be a point of discussion. It is "Lobby Theme", as in, the lobby of large, decorated hotels like the Hyatt. This is the lobby of the hotel that more or less inspired the majority of the design: http://bit.ly/T5wXqB
This map contains:
Rules!
A vertical parkour course! The Nadarekyle Guarantee: This is the hardest parkour course in the contest!
Two floors of fun, with plenty of things to jump off/on to!
A circular motif, so that you can run around in circles without excersising your brain too much! (We all know that most people just run in circles and jump off things in lobby.
)
"In the park" atmosphere.
Some hidden easter eggs and areas (clubbing, anyone?)
A series of small challenges that result in a spawn "ending" of sorts.
And mini-biomes, for testing your camouflage skins!
100% Hand Built!
Currently being worked on:
Minor architectural changes.
Adding more rooms and easter eggs.
Updating/revising the jump course with guidance from Cyberman220.
Possibly changing sign wording, in case the map will be uploaded to the server without edits.
Moving the creeper face back a block.
Meet the Team!
Nadarekyle: Built pretty much the entire thing by hand, and came up with all the map ideas.
GIRsPigOfDoom: Idea guy, and he helped me to figure out some tricky architectural techniques to make the whole thing more aesthetically pleasing, like the second floor railings. He also worked with Cyberman220 on the jump course. Also blew everything up, twice. He's the Enderpig.
Cyberman220: Basically my editor, he told me what needed to be changed, and what was good. He also helped me revise the jump course to make it less boring. He's the Cave Robot.
Our Helpers! These guys jumped in near the end and helped us with the map revisions, making it an overall better build.
Zar14: A building assistant on the jump course. He made loud, horrible noises into the mic.
The_Narwhal_King: Building helper on various easter eggs and revisions. He extorted a statue in his name out of me. As I understand, he was pretty annoying too
Here is my map I've been working on for the contest. I can honestly say I've never worked harder on anything I've ever done in Minecraft. I'm very proud of this lobby
http://imgur.com/a/U98Tg
Map Download: http://www.mediafire.com/?t0xn7nu771w6lw5
I want to clarify what theme this map is, since it seems to be a point of discussion. It is "Lobby Theme", as in, the lobby of large, decorated hotels like the Hyatt. This is the lobby of the hotel that more or less inspired the majority of the design: http://bit.ly/T5wXqB
This map contains:
Rules!
A vertical parkour course! The Nadarekyle Guarantee: This is the hardest parkour course in the contest!
Two floors of fun, with plenty of things to jump off/on to!
A circular motif, so that you can run around in circles without excersising your brain too much! (We all know that most people just run in circles and jump off things in lobby.
"In the park" atmosphere.
Some hidden easter eggs and areas (clubbing, anyone?)
A series of small challenges that result in a spawn "ending" of sorts.
And mini-biomes, for testing your camouflage skins!
100% Hand Built!
Currently being worked on:
Meet the Team!
Nadarekyle: Built pretty much the entire thing by hand, and came up with all the map ideas.
GIRsPigOfDoom: Idea guy, and he helped me to figure out some tricky architectural techniques to make the whole thing more aesthetically pleasing, like the second floor railings. He also worked with Cyberman220 on the jump course. Also blew everything up, twice. He's the Enderpig.
Cyberman220: Basically my editor, he told me what needed to be changed, and what was good. He also helped me revise the jump course to make it less boring. He's the Cave Robot.
Our Helpers! These guys jumped in near the end and helped us with the map revisions, making it an overall better build.
Zar14: A building assistant on the jump course. He made loud, horrible noises into the mic.
The_Narwhal_King: Building helper on various easter eggs and revisions. He extorted a statue in his name out of me. As I understand, he was pretty annoying too