Removing Fallen Colossi

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chockadlad

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Honestly, while it was a bad map, Creative-Node probably had one of the highest potential in the competition, but it seemed too.. random. If only AngelBlock Society could make a map..
 

kstorm2

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Honestly, while it was a bad map, Creative-Node probably had one of the highest potential in the competition, but it seemed too.. random. If only AngelBlock Society could make a map..
It was just meh. They didn't judge maps on playability, hence why we almost never play any of the winning maps.
 

Ultraviolence

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@duckluv321

I don't remember which thread it's on, but duckluv made a thread stating this has to stop.
Imagine making this map, working on, and entering it in, then you win! You feel great. Your so happy.
The next day you log on, only to see people wanting to remove the map you worked on for so long. How would you feel? Please think of other peoples feelings.
 

The Arena Master

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The map basically cheated it's way into the #1 slot with some very long story and some nice looking pictures.

#1. The story has no contributing factors on the MCSG servers, that shouldn't have even been taken into account.
#2. It's like the judges didn't even look at the map! DX

@duckluv321

I don't remember which thread it's on, but duckluv made a thread stating this has to stop.
Imagine making this map, working on, and entering it in, then you win! You feel great. Your so happy.
The next day you log on, only to see people wanting to remove the map you worked on for so long. How would you feel? Please think of other peoples feelings.
So we're not allowed to ask it to be removed...? I get that it's going to come down hard on the person, but if that's the case than that is honestly the case. We need to be able to speak our minds.
 

kstorm2

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Pretty sure you can't customize the PMC contest settings.
@duckluv321

It's not changing contest settings... From the beginning they should have said playability was a category to be judged on. Just based off looks is dumb, hence why no one likes it.

I don't remember which thread it's on, but duckluv made a thread stating this has to stop.
Imagine making this map, working on, and entering it in, then you win! You feel great. Your so happy.
The next day you log on, only to see people wanting to remove the map you worked on for so long. How would you feel? Please think of other peoples feelings.
I get that, and I feel for those people. But you can't keep a map just to prevent feelings from being hurt. If no one plays it, it should go.
 

EvermoreHD

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I like the map, but unfortunately the community doesn't like it, hence why it is never voted. I would agree it should be removed, because it is just taking but unnecessary map space, since it is never played.
 

duckluv321

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@duckluv321

I don't remember which thread it's on, but duckluv made a thread stating this has to stop.
Imagine making this map, working on, and entering it in, then you win! You feel great. Your so happy.
The next day you log on, only to see people wanting to remove the map you worked on for so long. How would you feel? Please think of other peoples feelings.
I have said that, however, with experience, it's sort of a situational statement.

When someone says "Remove this map because I hate it" and doesn't give any constructional criticism, or reasoning, my statement applies, however in this situation, there is valid backing as to why it should be removed :)
 

Assasinator25

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Reason To Remove Fallen Colossi
TOO Large

Terraforming is baad

The Map looks bad without Shaders

Boring to explore

Person who finds corn basically wins since the map is like the SAME SIZE OF SG3!(I like SG3 bettter than this though)

Reasons To Add Excavatioon Zero

Not To Large A Decent Size

Fun Gameplay and PVP

Not Boring

the corn is original

makes some Unique gameplay and unique builds
Edit:This is coming from a Beta player
 
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