Score system

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Hpfm2

Spectator
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May 7, 2012
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I honestly can't quite understand this score system very well... Is there a guide, or a simple explanation someone can give me? It would be very much apreciated. I looking mainly to know A)Every way of getting points, B)Every way of loosing points and C)What makes them vary (ex. sometimes you loose 5 on dead, others 3, why?)
 
L

Lululioness

Guest
1. Ways of getting points-
Donating and killing someone. The more points/wins a person has the more points you get when you kill them and vice versa. With donating for every month of Iron donor you get 100points, for every month of gold you get 250 and for every month of diamond you get 500.

2.Ways of loosing points-
Dying. If you die to someone with lots less skill (wins/points) than you, you get more points taken away. If they're better than you with points/wins you lose roughly 3 points.

3. Varying
By how good the person you kill/die to is. If they have say, 50 points and you have 1250, you'd lose lots for getting killed by them and wouldn't gain much for killing them. It can also be done by wins.
 
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Lululioness

Guest
Thank you :D
You're welcome. Also, to make sure the person sees your reply on the forums, click the reply button on their message and type your reply :D
If you need any help, feel free to message me :)
 

Gravey4rd

Peacekeeper
Joined
Oct 6, 2012
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It's simply a 5% gain/loss. If you kill someone you gain 5% of his/her points, if that player has 20 points as an example you will still gain 5 points because 5 is the lowest possible to gain/lose. On the other hand, lets say your enemy has 5000 points, you gain 250 points for killing that player.
 

gcb99

Peacekeeper
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It's simply a 5% gain/loss. If you kill someone you gain 5% of his/her points, if that player has 20 points as an example you will still gain 5 points because 5 is the lowest possible to gain/lose. On the other hand, lets say your enemy has 5000 points, you gain 250 points for killing that player.
I always do it like this: 2000 Bounty = 100 :)
 

Drybear1998

Peacekeeper
Joined
Sep 23, 2012
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It's simply a 5% gain/loss. If you kill someone you gain 5% of his/her points, if that player has 20 points as an example you will still gain 5 points because 5 is the lowest possible to gain/lose. On the other hand, lets say your enemy has 5000 points, you gain 250 points for killing that player.
So in MCSG v1 you lost/gained 2,5 % of the points?
 

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