You want to remove the low-quality maps?

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Diar

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How are the ships mediocre? And just because something is easy to pull doesn't mean it can't look nice. Your argument is invalid.

The small ship is small and not exactly an amazing piece of work.

This is the big ship. Compare it to some of the other ships out there, and you can easily see that it is very plain and boring.

And if something is easy to do, it generally shows a lack of effort. The terraforming in Breeze Island could've been done in about 20 minutes, not a very long time.
 

FuSioN

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The small ship is small and not exactly an amazing piece of work.

This is the big ship. Compare it to some of the other ships out there, and you can easily see that it is very plain and boring.

And if something is easy to do, it generally shows a lack of effort. The terraforming in Breeze Island could've been done in about 20 minutes, not a very long time.

IMO, the terraforming looks nice though, and so do the ships. In yours it doesn't. I guess what I think is nice and what you think is nice are to different things.
 

Dusk

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#BurnBreezeIsland2013
#EwwWaterFights
 

static_nightmare

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Moonlight Lake v2 looks nice though. :c

I hope for these servers sake that it replaces the original.

Also, where is solar frost on this thread? Not only does that map make any team completely OP, but the build is nothing special either. I actually prefer the original to the new one (smooth snow doesn't look right in the map IMO). It's also so small. I'd love someone to supply me with a valid reason for keeping that map, uninfluenced by the fact that they usually play in a team.
 

Yomega

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Since people are complaining about the decreasing in the standards of maps, I would just like you all to realize something;

If you want the low-quality maps removed, that would include the beloved Moonlight Lake and Breeze Island. Before you keep complaining about this issue, remember that you can't make exceptions for maps just because you like the game-play of it.

Who said Moonlight Lake was low quality *clenches fist*
 

Mamiamato24

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Why do you think Breeze Island is a low-quality map? It is actually one of the highest quality community maps ever submitted and put onto the servers. It's not ugly. The terraforming is great, the structures are detailed and fitting, and there are plenty of chests. The only reason why people hate Breeze is because of the water chases, but instead of removing the map completely, how about we edit the map and fix it? We don't have to sacrifice such a great map. And also, there aren't nearly enough tier twos on that map. So it isn't the map itself that is bad, it's just people's personal preferences, which can be fixed by making the mainland bigger or the map smaller.

This is why there needs to be a community poll about the maps that should be removed. Because everybody has different opinions on maps. Some people like Freeze Island, some people hate it. Some people like Moonlight Lake, some people hate it. We cannot base our actions on what WE think of things, we have to let the community decide, and if it's in favor of them and you don't agree, well you're going to have to realize that there are over a million other players they have to please and they aren't going to change or add or remove any maps just because you don't like them. Simply, leave the lobby and join another server. It isn't hard avoiding maps you dislike.

So, without further to do, I present to you; the maps I think suck, and should be removed:
  1. Fortress Pyke: This map is probably the most underplayed map of all. People just, don't like this map. There are barely any structures, and the ones that they do have don't quite mix together well and they feel out of place. The terraforming in some areas is not very appealing and appears to be vanilla. There is also too much water, a similar problem to that of Breeze Island, which could be fixed if they aren't planning on removing this map any time soon.
  2. Lost Ridge: Is this map even on the servers anymore? Well, if it is, it's barely ever played, similar to Fortress Pyke. They're both like twins. They are very similar, forest, and a few giant landmarks here and there. Oh, and a few mountains. Looks just like the original terrain; trees and more trees, and some water and structures. It doesn't have anything special to it. It's just a plain old map; similar to any other map.
  3. Kharmunrah: Another member in the underplayed club of maps. It's a stone brick pyramid stuck in the middle of a desert. Nothing special there, really. There's some random jungle area which I don't quite understand it's existence, and some kind of castle-y type area, a few houses and sand structures here and there. There is way too much open land with nothing in it. And then you get into this area with tall slender mountains which just doesn't fit in. Overall, similar to the other maps, everything just doesn't intertwine correctly and just looks random.
  4. *The Fallen Colossi: I put an asterix next to this map because it was just added and I would like to give it a bit of time. From above, it looks decent, but when you're on ground level, it just looks like a bunch of ridges and mountains and arches that are so different from each other, they don't transition well. You go from an icy ravine, to obsidian arches in the middle of a desert, to grassland. It honestly is just very random, and from a player who doesn't know the story behind it, it looks unappealing (I'm not saying the story changed my opinion very much).
 

Angryjukebox

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:
  1. Fortress Pyke: This map is probably the most underplayed map of all. People just, don't like this map. There are barely any structures, and the ones that they do have don't quite mix together well and they feel out of place. The terraforming in some areas is not very appealing and appears to be vanilla. There is also too much water, a similar problem to that of Breeze Island, which could be fixed if they aren't planning on removing this map any time soon.
Fortress pyke is actually played quite a bit, and it's a great map. There really isnt too much water, it's generally land fights anyway. I'd give more reasons but I'm on my mobile.
 

Mamiamato24

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Fortress pyke is actually played quite a bit, and it's a great map. There really isnt too much water, it's generally land fights anyway. I'd give more reasons but I'm on my mobile.

Well maybe you're just lucky, I haven't played that map in weeks. But like I said, that's just my personal opinion, and not everybody has to agree with it :3
 

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