Boombeard's battle needs to be removed...

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Theoretical

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Nothing against long games, like I love sg classic, ( I'm like ranked 7th and haven't played it in a week) but normally when I play regular sg I'm looking for fast games. (Besides clan battles) Breeze island is also a lot faster because it's easy to find the middle of the map, where as Boombeard's battle is somewhat difficult to find the spawn.

While I find that reasonable, that's you. That's not everyone. By that standard, we shouldn't have SG1, SG2, SG3, SG5, The Fallen Empire and Fortune Island on regular SG. Those all take awhile.
 

Dantelius

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While I find that reasonable, that's you. That's not everyone. By that standard, we shouldn't have SG1, SG2, SG3, SG5, The Fallen Empire and Fortune Island on regular SG. Those all take awhile.

I don't think sg 1 and sg 2 take too long.
 

Dantelius

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That's beside the point (even if I agreed). And then, what of the other four?
Ehm, idk. But in the building a map guidelines it says to avoid water, and clearly states that there are consequences for adding secret items.
 

Theoretical

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Ehm, idk. But in the building a map guidelines it says to avoid water, and clearly states that there are consequences for adding secret items.

With a pirate map water is not 'avoidable', and the person who built this map doesn't play MCSG, so he wouldn't know.
 

Dantelius

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With a pirate map water is not 'avoidable', and the person who built this map doesn't play MCSG, so he wouldn't know.
It could be like in MineZ at the volcano where it's lava. Or Demon's Breeze ;P.
 

darkai202

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While I find that reasonable, that's you. That's not everyone. By that standard, we shouldn't have SG1, SG2, SG3, SG5, The Fallen Empire and Fortune Island on regular SG. Those all take awhile.

They should be removed.

Reason: I hate them xD
 
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