Moonlight Lake

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Diar

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Delete fallen empire instead, or fix the invisible glitch on it. And Lost Ridge too it is always crashing :mad:
That's not the map makers fault.

It's being removed because the map is unfair, not fun, doesn't look great and generally disliked. Depending on where you spawn in the cornucopia, you can have either a big advantage, or a big disadvantage. The buildings aren't very good, there is no terraforming outside of the cornucopia, and I think it is very unfair that much better maps were ignored in favor of this one. Nobody can deny that.
 

eueu987

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That's not the map makers fault.

It's being removed because the map is unfair, not fun, doesn't look great and generally disliked. Depending on where you spawn in the cornucopia, you can have either a big advantage, or a big disadvantage. The buildings aren't very good, there is no terraforming outside of the cornucopia, and I think it is very unfair that much better maps were ignored in favor of this one. Nobody can deny that.

Well you have a good point, but despite the fact the other 2 maps aren't the map makers faults, doesn't make a difference to the fact that no-one can enjoy a game on that map because of the glitches. All I'm saying is they should be removed for a little bit, while the devs try to fix the bugs, and then put them back on. Just a suggestion.
 

Vaangel

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I think Moonlight is very boring and I haven't seen Asia Games been played in 3 months maybe add Treachouras heights or Pirate Bay there very popular on the forums
Agreed. This is just the first step in a big big big plan of making MCSG alot better- removing bad maps.
 

Tacoface1234

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Depending on where you spawn in the cornucopia, you can have either a big advantage, or a big disadvantage.

Same with sg4.

If you spawn on a corner, your chances of getting to a chest before others pretty much halves.
 

Matt90008

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The whole map is pretty much just flat plains with water and has terrible terra-forming. The only thing I like on it is the corn.

I think it has bad craftmanship and just doesn't feel like the other maps.

I think it should be deleted. Plus, if you get a stone sword at corn, you can basically kill everyone around you since its so slow to get out of corn, which is kinda dumb. :/

I think Moonlight is very boring and I haven't seen Asia Games been played in 3 months maybe add Treachouras heights or Pirate Bay there very popular on the forums
I totally agree. We need more diverse maps that are exciting. Like Holiday Resort <3
 

Tacoface1234

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No there not, No matter were you spawn on SG4 its fair!

Incorrect. If you spawn on a corner, it takes longer to hit a chest than someone who gets a straight shot in.

I'm not one to split hairs over something like this, but if we are removing maps based on unfair spawns, May as well bring up the biggest offender.
 

Saucycmeister

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Incorrect. If you spawn on a corner, it takes longer to hit a chest than someone who gets a straight shot in.

I'm not one to split hairs over something like this, but if we are removing maps based on unfair spawns, May as well bring up the biggest offender.
I always get a chest if I spawn in a corner just as easily if I don't spawn in a corner!
 

Tacoface1234

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I always get a chest if I spawn in a corner just as easily if I don't spawn in a corner!

It objectively takes more time to get to a chest if you spawn on a corner. A player normally has to move about ten blocks toward center before being able to open a chest. If you spawn on a corner, this takes between 12-14 blocks. (Yes, I just counted that out :p)
 

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