BlueMoonP
Experienced
- Joined
- Feb 4, 2013
- Messages
- 133
- Reaction score
- 263
In the new 1.6, if I start sprinting there's usually up to a second of delay until I actually start sprinting.
I've also encountered a couple of server crashes, but the weird thing is, when this happened, I couldn't stop sprinting. Basically, if I moved forward, I was sprinting by default. If I walked backwards, I would walk normally, but if I walked forward again I'd be sprinting.
Based on these two observations, I'm guessing there is some sort of serverside check on sprinting now? Dunno if that's a MCSG thing or a Minecraft thing but it's a bit weird :c
I've also encountered a couple of server crashes, but the weird thing is, when this happened, I couldn't stop sprinting. Basically, if I moved forward, I was sprinting by default. If I walked backwards, I would walk normally, but if I walked forward again I'd be sprinting.
Based on these two observations, I'm guessing there is some sort of serverside check on sprinting now? Dunno if that's a MCSG thing or a Minecraft thing but it's a bit weird :c